|Number of watchers on Github||146|
|Number of open issues||7|
|Average time to close an issue||about 18 hours|
|Open pull requests||1+|
|Closed pull requests||1+|
|Last commit||about 6 years ago|
|Repo Created||over 6 years ago|
|Repo Last Updated||over 2 years ago|
|Organization / Author||fogleman|
|Do you use pg? Leave a review!|
|View open issues (7)|
|View pg activity|
|View on github|
|Book a Mock Interview With Me (Silicon Valley Engineering Leader, 100s of interviews conducted)|
Software engineers: It's time to get promoted. Starting NOW! Subscribe to my mailing list and I will equip you with tools, tips and actionable advice to grow in your career.
pg is a lightweight, high-level OpenGL graphics framework for Python. It is a work in progress.
A basic tutorial is available here:
Many OpenGL applications have a lot of features in common, but there's a lot of boilerplate involved when using OpenGL. This high-level framework lets you focus on your application-specific functionality instead.
brew tap homebrew/versions brew install glfw3 pip install Pillow PyOpenGL
Clone the repository and run main.py to see these and several other examples.