Issues filed for rsanchezsaez/CardboardSDK-iOS

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Rate of open issues in the last 60 days

CardboardSDK-iOS open issues (View Closed Issues)
  • over 1 year how to read custom Cardboard Profile and Read QR code
  • over 1 year ipad4 with ios8.1 play a low Clarity video is a ball and Mosaics
  • almost 2 years SlateVideo360: play video with cardboard sdk
  • about 2 years can not full screen in 6 plus/6s plus
  • over 2 years Headtracker glitching on iPhone 6
  • almost 3 years Cardboard renders to black when switched to VR Mode with uGUI
  • almost 3 years GUI click event
  • almost 3 years What about smaller screens? e.g. not 50/50 split

CardboardSDK-iOS closed issues

  • almost 2 years Assertion failure
  • about 2 years How could I add a sphere inside the virtual world?
  • about 2 years iOS9: Scenekit + Spritekit only renders on right eye
  • over 2 years Prepare for update to SceneKit version?
  • over 2 years Way for using any 3d engine such as SceneKit or Cocos2dx
  • over 2 years Designated Initializer to use CDBViewController via Storyboard
  • over 2 years Use CardboardSDK-iOS with equirectangular images
  • over 2 years MagnetSensor cannot detect the cardboard trigger on iOS xcode 7.0.1, iOS 9.0.1, iPhone 6
  • over 2 years Swift support
  • almost 3 years Undefined symbols for architecture armv7: "_CTFontGetGlyphsForCharacters" ... in libGoogleKitCore.a(GoogleKitCore.o)
  • almost 3 years Fix for simulator
  • about 3 years "Pink screen"
  • about 3 years Build error: __unity_getFrameParameters
  • about 3 years Integration to current working Unity 4.6 android project
  • about 3 years adding images