|Number of watchers on Github||414|
|Number of open issues||6|
|Average time to close an issue||3 months|
|Average time to merge a PR||about 1 month|
|Open pull requests||1+|
|Closed pull requests||7+|
|Last commit||about 2 years ago|
|Repo Created||over 7 years ago|
|Repo Last Updated||over 1 year ago|
|Organization / Author||richardlord|
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h1. Ash: An entity framework for Actionscript games
Ash is an Actionscript 3 entity framework for game development
h3. Source Code
There is no formal documentation as yet, but much of the source code contains as-doc comments.
I've also written a few blog posts explaining how Ash works.
Ash - a new entity framework for Actionscript games.:http://www.richardlord.net/blog/ecs/introducing-ash.html
What is an entity framework for game development.:http://www.richardlord.net/blog/ecs/what-is-an-entity-framework.html
Why use an entity framework for game development.:http://www.richardlord.net/blog/ecs/why-use-an-entity-framework.html
h3. Join the discussion
There is a (new)
Google group for discussing Ash:https://groups.google.com/forum/?fromgroups=#!forum/ash-framework , how to use it and how to make it better. Everyone who uses Ash or is interested in using Ash is welcome.
Richard Lord:http://www.richardlord.net/ **
Richard on Twitter:http://twitter.com/Richard_Lord **
Richard on Github:http://github.com/richardlord
h3. Thank you
Ember2:https://github.com/tdavies/Ember2 and for the many discussions we've had about entity systems.
Xember:https://github.com/alecmce/xember and the discussions we've had about entity systems, particularly at
Ash - an entity framework for Actionscript games ................................................
Author: Richard Lord Copyright (c) Richard Lord 2011-2012 http://www.richardlord.net
Licence Agreement (The MIT License)
Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the
Software), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions:
The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED
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