|Number of watchers on Github||32|
|Number of open issues||33|
|Average time to close an issue||2 months|
|Average time to merge a PR||about 4 hours|
|Open pull requests||1+|
|Closed pull requests||12+|
|Last commit||almost 2 years ago|
|Repo Created||over 6 years ago|
|Repo Last Updated||almost 2 years ago|
|Organization / Author||a3wasteland|
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|View open issues (33)|
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A3Wasteland is a survival-like combat sandbox, which incorporates elements of team deathmatch and sector control in one big fun-to-play package. Similar to DayZ, the objectives are to scavenge weapons and vehicles, team up with fellow players, and engage in combat to obtain control of the landscape. Best experienced with 50 or more players.
The mission has come a long way since 404 Wasteland. A large portion of the code has been rewritten, and it contains many new features like territory capture, player saving, vehicle saving, vehicle stores, new secondary missions, and more.
For questions and support, please visit our forums.
A list of other contributors can be found in the
Credits section from the in-game map menu, or near the bottom of