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A3Wasteland is a survival sandbox mission for Arma 3 where two teams and independent players fight for survival. Built in collaboration between GoT, TPG, KoS, 404Games, and others.  –

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Statistics on ArmA3_Wasteland.Altis

Number of watchers on Github 84
Number of open issues 100
Average time to close an issue 14 days
Main language SQF
Average time to merge a PR 12 days
Open pull requests 2+
Closed pull requests 48+
Last commit about 2 years ago
Repo Created over 6 years ago
Repo Last Updated almost 2 years ago
Size 9.89 MB
Homepage http://a3wastelan...
Organization / Authora3wasteland
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A3Wasteland Altis

A3Wasteland is a survival-like combat sandbox, which incorporates elements of team deathmatch and sector control in one big fun-to-play package. Similar to DayZ, the objectives are to scavenge weapons and vehicles, team up with fellow players, and engage in combat to obtain control of the landscape. Best experienced with 50 or more players.

The source code is based on GoT Wasteland, which is based on 404 Wasteland, which is based on Sa-Matra's Wasteland, which is ultimately based on Tonic's Wasteland.

The mission has come a long way since 404 Wasteland. A large portion of the code has been rewritten, and it contains many new features like territory capture, player saving, vehicle saving, vehicle stores, new secondary missions, and more.

For questions and support, please visit our forums.

Team A3W developers

  • AgentRev
  • [GoT] JoSchaap
  • MercyfulFate
  • [KoS] His_Shadow
  • [KoS] Bewilderbeest
  • Torndeco
  • [404] Del1te

A list of other contributors can be found in the Credits section from the in-game map menu, or near the bottom of briefing.sqf

This project is licensed under the GNU Affero GPL v3. Copyright 2013 - 2015

ArmA3_Wasteland.Altis open issues Ask a question     (View All Issues)
  • over 3 years UAV Falcon/ Storage Glitch
  • over 3 years Errror: No Unit shows up in players list...
  • over 3 years Suggestion: Remove boats and light cars/vehicles from aircraft radar
  • over 3 years Player being wounded when driving through bush in Offroad slowly
  • over 3 years Client Version 1.64 v1 perf build
  • over 3 years wastland rong map
  • over 3 years New Arma Update big issue
  • over 3 years WastelandservClean
  • over 3 years Please make tank counter measures work like in KOTH
  • over 3 years PM Pistol mag
  • over 3 years Laser Thermals Impossible to Enable. :(
  • over 3 years not able to ressuply static weapons
  • over 3 years Teamkiller disconnected punish not working
  • over 3 years UAV issue
  • over 3 years Mistakes in fn_fitsInventory.sqf
  • over 3 years Bounty
  • over 3 years A3W_remoteBombStoreRadius have no effect at parking/private storage
  • over 3 years spawnStoreObject still have setAmmoCargo
  • over 3 years Vehicles sometime spawn on-top of each other...
  • over 3 years KIA Mission End Screen
  • over 3 years One little request police siren
  • over 3 years Not a issue but a request
  • over 3 years Arma 1.62 - Markers not showing
  • over 3 years Move AI to Headless
  • over 3 years The animation "setAnimSpeedCoef 2" can increase players movementspeed/aka speedhack
  • over 3 years Missing extDB2.dll for A3 Wasteland
  • over 3 years 1.60 Line Drawing
  • over 3 years 1.60 Respawn / Description error
  • over 3 years Opfor and Blufor friendly tags sometimes don't appear
  • over 3 years Help to install A3Wasteland in my Arma 3 server
ArmA3_Wasteland.Altis open pull requests (View All Pulls)
  • Add Dynamic Zeus Curators to A3W
  • Added Repaint option to Vehicle and General stores
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