|Number of watchers on Github||17|
|Number of open issues||0|
|Open pull requests||0+|
|Closed pull requests||0+|
|Last commit||about 3 years ago|
|Repo Created||about 3 years ago|
|Repo Last Updated||8 months ago|
|Organization / Author||2040atepi|
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2040 Ate Pi is a port of the game 2048 created by Gabrielle Cirulli, fully written in ARM11 Assembly for Raspberry Pi.
Introduction video: https://www.youtube.com/watch?v=QSlXWTzWZCY
It also includes a custom-built AI that can be improved. It is compatible with Revision B, and will be ported to version 2.
Feel free to contribute!
The main functionality of 2048 is implemented, with a graphical interface.
The recommended configuration is to use a joystick coupled with two buttons for Reset and AI mode. See below for GPIO pin details.
gcc-arm-none assemblerpath in the
makein your Terminal
kernel.imgfile will be generated. Replace the
kernel.imgfile with it on the
BOOTpartition of the SD card of the Raspberry Pi (assuming Raspbian is installed). Make sure to backup your
|Enable AI Mode||24|
The game includes an Artificial Intelligence mode, which is toggle-able by one of the GPIO pins.
The AI used a randomized statistical approach to play the game. It calculates which way to move the board based on the following algorithm:
a. Play random moves until the game ends
b. Calculate the score
c. Repeat steps 2.a. to 2.c 1000 times.
d. Calculate the average score obtained
Connect the Raspberry Pi to an HDMI display.
Our configuration uses a joystick and two buttons for Reset and AI mode (see below). The GPIO pins used can be changed easily in
There is always room for improvement. Here are some ideas:
To generate the assembly code for displaying the numbers, use our
All you need to do is put black and white png images in the
images/ directory and run
Note that the size of the images has to be 150x150 pixels and their names have to be of the form
Imperial College London and Raspberry Pi for Best ARM Final Year Project Prize (Year 1).
Cambridge University for providing a Raspberry Pi Graphics tutorial.
Uddhav Vaghela, Paul Balaji, Amin Karamlou.
This project is protected under the MIT License.